Healing increased from 0.5%/s to 0.6%/s for Monarch_T.
Also parameters of “Repair Party” were changed: But the restoration of the casemate (non-citadel) damage increased from 60% to 75%. Test ships will have their citadels placed higher. Test versions of the ships Monarch and Conqueror will be added.īoth ships have very low citadel and this results in huge difficulty hitting it. The stats are subject to change during the testing. Experience epic naval action in World of Warships: Legends, an MMO console game that puts you on a course to master the seas. Detectability after firing main guns in smoke - 18.0 km.Īvailable consumables: 1 slot - Damage Control Party 2 slot - Repair Party 3 slot - Fighter/Spotting AircraftĪll stats are listed without crew and upgrade modifiers but with best available modules. AA defense short-range: continuous damage per second - 652, hit probability - 68 %, action zone 0.1–1.5 km AA defense mid-range: number of explosions in a salvo - 11, damage within an explosion - 980, continuous damage per second - 564, hit probability - 73 %, action zone 1.5–3.5 km AA defense long-range: number of explosions in a salvo - 8, damage within an explosion - 1540, continuous damage per second - 260, hit probability - 73 %, action zone 3.5–5.8 km AA sector reinforcement - 25%, sector reinforcement and reinforcement shift time - 12 s. HE initial velocity - 792 m/sĪA defense: 40x1 20.0 mm. Secondary Armament: 10x2 127.0 mm, range - 6.0 km.